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Agile A methodology for project and product management, typically used to deliver software projects in an iterative way with short bursts of work called “sprints” Though initially designed as a process for IT and engineering projects, it has since been successfully applied to other industries like marketing.
Acceptance Test: A process through which a project's end users run through the project to identify any potential issues before it can be formally accepted. Allocation describes the process for assigning resources for different project activities in the most efficient way possible. Events and milestones are represented as nodes.
Once the project has begun, teams cycle through the process of planning, executing, and evaluating tasks — which might change the final deliverable. Critical Chain Project Management (CCPM). EventChain Methodology (ECM). Project delays are usually caused by resources that aren’t available when you need them.
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